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Friday, 22 November 2013

Track Tests - Network Rail

Track Tests - Network Rail

http://www.youtube.com/watch?v=N4ul6lh0XQ8&list=PLR-kqvir97UkkE9jXN66mkSkMw7k2Dh01

This video was an advert for Network Rail to show to dangers of railways and how hard it is to here a train coming, when on a track.

At the start of the video the editing it quite jittery to create and uneasy feeling towards the advert. It then speeds up when talking about the equipment involved to make the advert more professional and high tech towards the viewers.



Non-diegetic technical beeps are added to give the device a professional feeling also, the use of these noises and the quick editing gives the same feeling of tension that some game shows have when a challenge is put forward.
The non-diegetic sound effect of a heart beating with silence, gives the feeling of tension, which makes the audience feel nervous when watching.

The pace in the video changes through out different sections of the advert. In some sections is very quick which could be a representation of the speed of a train, and some sections are slow to allow the audience to see and feel what is happening on screen.


Around 0.25 seconds cutting certain clips together can really create tension. This could have been done to show he is surrounded by this device ,and also cutting certain shots together to create the feel that the camera is getting closer and closer to him. The music at this point has been cut so the sounds of the train coming and other sounds can be herd, this could have been used to make the audience feel like there in the same room as him to make them feel nervous and slightly scared.

At the end of the clip there is a link where you can take the test yourself, and it really does make you think and scares you slightly if you get it wrong.



 

Monday, 18 November 2013

Editing with Avid, First edit

First edit on Avid editing software

https://vimeo.com/77576775

The type of music in this edit was used, because of the elongated beats within the song. The music also worked well for the genre of the video, which from a point of view felt like a journey. Shots such as the Very-Wide shot created this effect as the surfer came closer and closer which created an atmosphere for the video. 

The timing of the videos could also be changed through there pace and the use of in and out points, and to have each clip change on each key beat of the music.


I would say that next time if the sequence was edited again, using a different type of music that was a bit more up beat would have made the sequence more exciting, also using more effects techniques could have made it more exciting as well.

Wednesday, 13 November 2013

Editing in Batman, The Dark Knight, Joker's interrogation scene

Batman, The Dark Knight, Joker's interrogation scene.

http://www.youtube.com/watch?v=xnOLhXmhkyA&list=PLR-kqvir97UkkE9jXN66mkSkMw7k2Dh01

A learning point from this would be, what types of sounds are used in any scene to enlighten an essential part of plot, or a characters line which are crucial to the story?

In this scene, there are a range of different sound effects to answer this question.

Two of them being a repetitive drum echo and a high pitched drone towards the end.


The first sound being the repetitive drum, which can be herd the first couple of times Batman hits The Joker. In some cases it can sound like a heart beat slowly getting faster as the scene get more intense. It first starts at 1.30, then at 3.15 and the sound gradually get louder and fades out. This could have been used to make the audience jump also to show that the scene is going to have a high point, of when something essential towards the film is going to happen.


The second sound is the high pitched drone which starts at 3.42. It comes after The Joker says " you're gonna have to play my little game if you wanna save one of them." The sound slowly gets louder and higher as the scene gets more intense and was probably used to heighten The Joker's plot, to save Harvey Dent or his lover Rachel. It was also probably used to get the audience edging off there seats so they can also here the crucial plotline. 

 This is one of my favourite scenes from The Dark Knight, because of the tension the music creates and with a mixture of movement and dialogue as well the scene overall is atmospheric.


Wednesday, 2 October 2013

Opinions on Editing 1. Lord of The Rings, The Fellowship of the Ring, Boromir's Death.


Lord of The Rings- Boromir’s Death
Link - http://www.youtube.com/watch?v=sqjfq5gsfYk
 
In my opinion the editing techniques used in this scene really help you to focus on certain characters and reactions to Boromir’s death, through audio and visual effects.

Section of the scene (1.15) 



About a minute into the scene, certain shots such as the Wide and Mid-shot of Lurtz (the leader of the Uruk-Hai scouts) change pace and the editing technique of slow motion is used. The Wide-shot transitions into the Mid-shot as a loud drum sound is played giving the character and the scene emphasis. A variation of quick paced shots and slow motion edits draws in the audience to create a tense atmosphere. This is then cut off with two reactions shots and the editing of silence and diegetic sounds of Boromir in pain. The reaction is then slowly accompanied with non-diegetic slow music which slowly increases volume and more slow motion Mid-Shots of Merry and Pippin are added. As Merry and Pippin are taken away and the Uruk-Hai scouts flee, a range of Mid and Medium Close-ups shots with stright cuts are edited together of Boromir with the Uruk-Hai around him to show he is outnumbered.